Location, Location, Location!
Well, it's finally done. IDFuel's headquarters have relocated from The Windy City to the City of Brotherly Love. After two years of toys, Dominic has decided to go back for a Masters of Industrial Design at the University of the Arts in Philadelphia. We hope that this will feed IDFuel with all kinds of new crazy ideas. For now, thought, the posting's going to be sporadic for a few more days while computers get unpacked, clothes get sorted, and IKEA furniture gets re-assembled (if you can believe it). Wish us luck, and until next time, keep those fires burning.
Is It a Game, Or Is It Real
You may not have any experience with them other than in a certain 80's classic film starring Matthew Broderick. But the truth is that wargames are really out there. Every year, military egg-heads, civilians, businesses, and think-tanks run acted out simulations of hypothetical scenarios in order to predict what will happen in this crazy world of ours. Many would argue that war is a pretty wasteful thing to spend so much time planning; Everything about these simulations begs us to think of something better to use them for.
Music to Our Doors
We posted before that Dominic won the Designboom "Door to Paradise" competition. Now, the other entries are finally posted, so you can see the enormous variety of awesome entrants. We especially loved Marcus Gustafsson's Focus door, Rick Lewis's Luna, Tobias Fraenzel + Martin Lukasczyk's Ping Pong, and Verger Pierric's Ora. Be sure to check out all the hundred and some-odd short listed entries. And big up to Wendy, Maria, and Piotr at DB for all their hard work on the layout. And of course the amazingness of Birgit, Massimo, and Luca goes without saying.
Culture Driving Design
So we're always flapping our gums about how design can and should change the world, but what about a concrete example? Well, how about the Macintosh? It was friendly, easy to use, and small. When you go down the checklist of things that make something a "good product," it's got to be new, good looking, it's got to work well, be fairly environmentally friendly, and be accessible to new users. Check, check, check, check, check. Along with all the basics of good product design, in order to be great or important it must think of context and how it can steer culture.
Back In The Saddle
After a whirlwind trip through New York, and Toy Fair, we're back on the horse. Please excuse us for the missing post this morning -- we felt like getting sleep last night. But never fear, we'll have a new post up around lunchtime. So don't y'all go nowhere.
Tell Us What You Really Think
After a long hiatus, and lots of cursing and wading through PHP code, we have controlled comment span to a point that we can handle. So dig in you guys. We know you've been dying to comment on some of the last few week's stories. In fact, why not give us your two cents on these favorites:
Down, But Not Out
Our host was having huge problems earlier this week (something about a DOS attack) and the site has been inaccessible, even by us to upload a little announcement page. But we're back with a vengance now. A brand new story will be up tomorrow, but for now, take a look at the awesome interview with MIO Culture's Jaime Salm below. And, if you're looking to enter Bonfire #3: Clip-n-Seal It!, you're just in time.
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Dominic Muren and IDFuel Team